#ifndef TEXT_H
#define TEXT_H
uint16 text_palette[2] = {
	RGB15(0, 31, 0) | BIT(15),
	RGB15(0, 0, 0) | BIT(15)
};

u8 text_sprites[63][36] = {
  {	0,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	1,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	0,	0 },
  {	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	0,	0 },
  {	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	1,	1,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	1,	1,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0 },
  {	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	1,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	1,	1,	1,	1,	1,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	1,	1,	1,	1,	0,
   	0,	0,	0,	1,	0,	0,
   	0,	0,	0,	1,	0,	0,
   	1,	0,	0,	1,	0,	0,
   	1,	0,	0,	1,	0,	0,
   	1,	1,	1,	1,	0,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	1,	0,	0,
   	1,	1,	1,	0,	0,	0,
   	1,	0,	0,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	1,	1,	1,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	1,	0,	0,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	0,	0,	1,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	0,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	0,	1,	1,	1,	0,	0 },
  {	1,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	0,	0,
   	1,	0,	0,	0,	0,	0 },
  {	0,	1,	1,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
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   	1,	0,	0,	1,	0,	0,
   	0,	1,	1,	0,	1,	0 },
  {	1,	1,	1,	1,	0,	0,
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   	1,	0,	0,	0,	1,	0,
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   	1,	0,	0,	0,	1,	0 },
  {	0,	1,	1,	1,	1,	0,
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   	0,	1,	1,	1,	0,	0 },
  {	1,	1,	1,	1,	1,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	0,	1,	1,	1,	0,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	0,	1,	0,	1,	0,	0,
   	0,	1,	0,	1,	0,	0,
   	0,	0,	1,	0,	0,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	0,	1,	0,	1,	0,
   	1,	1,	1,	1,	1,	0 },
  {	1,	0,	0,	0,	1,	0,
   	0,	1,	0,	1,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	1,	0,	1,	0,	0,
   	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0 },
  {	1,	0,	0,	0,	1,	0,
   	1,	0,	0,	0,	1,	0,
   	0,	1,	0,	1,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0,
   	0,	0,	1,	0,	0,	0 },
  {	1,	1,	1,	1,	1,	0,
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   	0,	0,	1,	1,	0,	0,
   	0,	1,	0,	0,	0,	0,
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   	1,	1,	1,	1,	1,	0 },
  {	0,	1,	1,	1,	0,	0,
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   	0,	1,	1,	1,	0,	0 },
  {	0,	1,	1,	1,	0,	0,
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  {	1,	0,	0,	1,	0,	0,
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  {	1,	1,	1,	1,	1,	0,
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   	0,	0,	0,	0,	0,	0 },
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   	0,	0,	1,	0,	0,	0 },
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   	0,	0,	0,	0,	0,	0 },
  {	0,	0,	0,	0,	0,	0,
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   	0,	0,	0,	0,	0,	0,
   	0,	0,	0,	0,	0,	0,
   	0,	0,	0,	0,	0,	0 }
};
#endif //TEXT_H